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Overview
[VIDEO TBD]
For public information on Sumo Nottingham's contribution please see this page.
During my time on the project I worked on designing, prototyping and implementing random world events that appear on the player's journey. Some examples:
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Hogsmeade Newspaper Stand
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Hedge Maze
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Interactable Snowman & Scarecrow
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Expanding Stagecoach
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Dancing Mooncalves
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Recurring AI Ice Statues
I also worked slightly on mission and stealth set up before leaving the project.
Platform:
PC, Consoles
Engine:
Unreal Engine 4
Timeline:
Joined: October 2019
Left: July 2020
Team Size:
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Internally: ~10-15
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Externally: N/A
Personal Role:
Technical Designer
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