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Overview

 

[VIDEO TBD]

For public information on Sumo Nottingham's contribution please see this page.

During my time on the project I worked on designing, prototyping and implementing random world events that appear on the player's journey. Some examples:

  • Hogsmeade Newspaper Stand

  • Hedge Maze

  • Interactable Snowman & Scarecrow

  • ​Expanding Stagecoach

  • Dancing Mooncalves

  • Recurring AI Ice Statues

I also worked slightly on mission and stealth set up before leaving the project.

Platform:

 

PC, Consoles

 

Engine:

 

Unreal Engine 4

Timeline:

 

Joined: October 2019

Left: July 2020

 

Team Size:

 

  • Internally: ~10-15

  • Externally: N/A

 

Personal Role:

 

Technical Designer

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